![]() We absolutely want to create achievements for Neverwinter Nights: Enhanced Edition on Steam, - not immediately, though, - they will progress slowly with our overall progress on NWN:EE.Down the road, we’re planning to change the race selection at the character creation from the static options to a dynamic list.Discussion around features will continue to take place on the Beamdog forums and links will be provided on the Trello cards for ease of navigating between the two.As we progress, we will be opening the Trello system to the community so that people will be able to see, subscribe to individual cards and thus vote for features they want to be implemented.A Trello board for Neverwinter Nights: Enhanced Edition is coming next week.Check out the patch notes of the next build to find out how to use this new feature! We have implemented a new feature - a console command “Makepano” which generates a set of images that can be stitched into a panoramic.We also fixed a number of bugs and server/multiplayer crashes left over from 1.69, smoothed out the middle-mouse drag-rotation, made the Weapon Focus Description UI scaling properly.Environmental Effects (EAX) are currently non-functional and will be brought back at a later date. ![]() The biggest thing here is video and audio: we’re moving the audio to OpenAl, and video to WebM, - to play better on more platforms (players will eventually be able to play MP3s instead of BMUs, but not yet).The new build for Neverwinter Nights: Enhanced Edition Head Start is mostly about technical debt, issues with the codebase that needed to be removed and cleaned up.Or check out the highlights below: Here's a quick summary of the highlights from today’s livestream:
0 Comments
Leave a Reply. |
AuthorWrite something about yourself. No need to be fancy, just an overview. ArchivesCategories |